Difference between revisions of "User:Hsima"
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(Created page with "This is an extended example of how to convert a mushclient plugin file to a mudlet script to expand on the notes in Manual:Migrating. The bits in "script" tags should wor...") |
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So an equivalent mudlet script would look something like this | So an equivalent mudlet script would look something like this | ||
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if exists("Cleric Aliases", "alias") == 0 then | if exists("Cleric Aliases", "alias") == 0 then | ||
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permRegexTrigger("Corpse Trigger", "Cleric triggers", {"dealt the killing blow to"}, [[ doCorpseStuff() ]]) | permRegexTrigger("Corpse Trigger", "Cleric triggers", {"dealt the killing blow to"}, [[ doCorpseStuff() ]]) | ||
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Revision as of 19:11, 24 May 2020
This is an extended example of how to convert a mushclient plugin file to a mudlet script to expand on the notes in Manual:Migrating.
The bits in "script" tags should work more or less directly, at least from a lua stand point.
<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE muclient> <!-- Saved on Thursday, October 17, 2013, 8:41 AM --> <!-- MuClient version 4.84 --> <!-- Plugin "clericbot" generated by Plugin Wizard --> <muclient> <plugin name="clericbot" id="b267d5e95e94e68e3c064a6f" language="lua" date_written="2013-10-17 08:41:39" requires="4.84" version="1.0" > </plugin> <script> curelimit = .9 heallimit = .8 retlimit = .9 lflimit = 10 nuking = true autolf = true mygxp = 0 lastgxp = 0 deltagxp = 0 function addGXP(thisGXP) lastgxp = mygxp mygxp = thisGXP deltagxp = lastgxp - mygxp Note("This round gxp: ", mygxp, " Last round: ", lastgxp, " Delta: ", deltagxp) end function doCorpseStuff() SendNoEcho("lifeforce corpse") SendNoEcho("wrap corpse") SendNoEcho("get gold from corpse") SendNoEcho("eat corpse") SendNoEcho("split") BroadcastPlugin("1", "Something Died.") end </script> <!-- Get our standard constants --> <include name="constants.lua"/> <!-- Triggers --> <triggers> <trigger enabled="y" match="HP: */* Mana: */* Will: */* G2L: *" send_to="12" sequence="100" > <send> curhp = %1 maxhp = %2 hpper = curhp/maxhp curmana = %3 maxmana = %4 manaper = curmana/maxmana curwill = %5 maxwill = %6 willper = curwill/maxwill hpstub = "%7" addGXP( string.match( hpstub, "%d+" ) ) if (hpper < heallimit) then <!-- Switch heal for cure until glev 50 --> <!--SendNoEcho("cure")--> SendNoEcho("heal") return end if ((hpper < curelimit) and (hpper > heallimit)) then SendNoEcho("cure") return end shieldup = string.find(hpstub, "DS:") if (not shieldup) then SendNoEcho("divine shield") return end blessed = string.find(hpstub, "B:") if (not blessed) then SendNoEcho("blessing") return end incombat = string.find(hpstub, "T:") if (nuking and incombat and manaper > retlimit) then SendNoEcho("hw") return end lfon = string.match(hpstub, '%b()') if (lfon) then lfperstring = string.sub(lfon, string.find(lfon, '%d+')) if(autolf and tonumber(lfperstring) < 10) then SendNoEcho("unwrap") SendNoEcho("lifeforce corpse") lfon=false return end end </send> </trigger> <trigger enabled="y" match="* dealt the killing blow to *" send_to="12" sequence="100" > <send> doCorpseStuff() </send> </trigger> </triggers> <aliases> <alias match="nuking" enabled="y" sequence="100" send_to="12" > <send> if (nuking) then Note("Nuking disabled.") nuking = false; else Note("Nuking enabled.") nuking = true; end </send> </alias> <alias match="autolf" enabled="y" sequence="100" send_to="12" > <send> if (autolf) then Note("Autolf disabled.") nuking = false; else Note("Autolf enabled.") nuking = true; end </send> </alias> </aliases> </muclient>
So an equivalent mudlet script would look something like thisif exists("Cleric Aliases", "alias") == 0 then permGroup("Cleric aliases", "alias") end if exists("Cleric Triggers", "trigger") == 0 then permGroup("Cleric triggers", "trigger") end if exists("Guild Scripts", "script") == 0 then permGroup("Guild Scripts", "script") end if exists("Cleric Script", "script") == 0 then permScript("Cleric Script", "Guild Scripts", [[ curelimit = .9 heallimit = .8 retlimit = .9 lflimit = 10 nuking = true autolf = true mygxp = 0 lastgxp = 0 deltagxp = 0 function SendNoEcho(stuff) send(stuff, false) end function addGXP(thisGXP) lastgxp = mygxp mygxp = thisGXP deltagxp = lastgxp - mygxp Note("This round gxp: ", mygxp, " Last round: ", lastgxp, " Delta: ", deltagxp) end function doCorpseStuff() SendNoEcho("lifeforce corpse") SendNoEcho("wrap corpse") SendNoEcho("get gold from corpse") SendNoEcho("eat corpse") SendNoEcho("split") BroadcastPlugin("1", "Something Died.") end ]]) end enableScript("Cleric Script") if exists("nuking", "alias") == 0 then permAlias("nuking", "Cleric Aliases", "^nuking$", [[ if (nuking) then echo("Nuking disabled.") nuking = false; else echo("Nuking enabled.") nuking = true; end ]]) end if exists("nuking", "alias") == 0 then permAlias("autolf", "Cleric Aliases", "^autolf$", [[ if (autolf) then echo("Autolf disabled.") nuking = false; else echo("Autolf enabled.") nuking = true; end ]]) end if exists("Cleric Prompt", "trigger") == 0 then permRegexTrigger("Cleric Prompt", "Cleric triggers", {"^HP: (\d+)/(\d+) Mana: (\d+)/(\d+) Will: (\d+)/(\d+) G2L: (\d+)"}, [[ curhp = tonumber(matches[2]) maxhp = tonumber(matches[3]) hpper = curhp/maxhp curmana = tonumber(matches[4]) maxmana = tonumber(matches[5]) manaper = curmana/maxmana curwill = tonumber(matches[6]) maxwill = tonumber(matches[7]) willper = curwill/maxwill hpstub = matches[8] addGXP( string.match( hpstub, "%d+" ) ) if (hpper < heallimit) then <!-- Switch heal for cure until glev 50 --> <!--SendNoEcho("cure")--> SendNoEcho("heal") return end if ((hpper < curelimit) and (hpper > heallimit)) then SendNoEcho("cure") return end shieldup = string.find(hpstub, "DS:") if (not shieldup) then SendNoEcho("divine shield") return end blessed = string.find(hpstub, "B:") if (not blessed) then SendNoEcho("blessing") return end incombat = string.find(hpstub, "T:") if (nuking and incombat and manaper > retlimit) then SendNoEcho("hw") return end lfon = string.match(hpstub, '%b()') if (lfon) then lfperstring = string.sub(lfon, string.find(lfon, '%d+')) if(autolf and tonumber(lfperstring) < 10) then SendNoEcho("unwrap") SendNoEcho("lifeforce corpse") lfon=false return end end ]]) end if exists("Cleric Corpse Trigger", "trigger") == 0 then permRegexTrigger("Corpse Trigger", "Cleric triggers", {"dealt the killing blow to"}, [[ doCorpseStuff() ]]) end